AI Insights · Timothy · October 2022
Top 5 Shooter Games Performance in Belarus Q3 2022
Discover the performance trends of the top 5 shooter games in Belarus for Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the shooter game genre saw diverse performance trends across the top 5 games on a unified platform in Belarus. Here’s a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
PUBG MOBILE from Tencent Mobile International Limited showed a significant increase in weekly revenue, peaking at roughly $12.8K in mid-August. Weekly downloads remained relatively steady, with minor fluctuations, reaching around 5.5K in the final week of September. The game maintained a strong user base, with weekly active users ranging from 125K to 144K throughout the quarter.
Standoff 2 by AXLEBOLT LTD experienced a notable spike in revenue, peaking at about $9.3K in early September. Weekly downloads saw a peak of 6.3K at the end of August but declined to around 4K by the end of September. The game’s active user count showed a positive trend, increasing from 312K in late June to 378K in early September.
World of Tanks Blitz™, developed by WARGAMING Group Limited, demonstrated strong revenue performance, peaking at approximately $15.1K in late August. Weekly downloads saw a steady rise, reaching 4.8K in the final week of September. Active users also showed consistent growth, with a peak of 134K in the last week of the quarter.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED had more modest revenue figures, peaking at about $2K at the end of June. Download numbers varied, peaking at 4.1K in early August and settling around 3.3K in late September. The game maintained a robust active user base, with numbers ranging from 157K to 170K throughout the quarter.
Chicken Gun by Narek Martirosyan saw minimal revenue, with the highest being $83 in late July. Weekly downloads fluctuated, peaking at 3.2K in mid-July and ending the quarter at 2.4K. The game’s active user count remained relatively stable, with a slight decrease from 11.7K in mid-July to around 9.7K by the end of September.
These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower.